Greetings Bears!
Due to a huge amount of work piled on me last week, I was unable to get anything written, but I am back this week with a bunch more info for you guys! This week we will be talking about SD vs. FR in the two latter instances of the tier: Heart of Fear and Terrace of the Endless Spring. So without further ado let’s get to it!
Imperial Vizier Zor’lok
Which ability you use largely depends on what job you currently have. As the Exhale tank, you take lots of undodgeable physical damage, which means FR is the best way to deal with it. Simply build up a full rage bar, wait til your health gets low, then pop 2 back to back FRs to top yourself off and you should survive the whole thing.
If you are tanking the boss, then the only damage he does to you is melee swings, which means SD all the way.
Blade Lord Ta’yak
Here’s my damage taken breakdown from this week’s kill:
41.3% Melee
28.5% Storm Unleashed
24.1% Overwhelming Assault
6.1% Unseen Strike
The important thing to remember is that this fight has two distinct phases. In the first phase where you tank the boss, you are taking mostly melee damage with predictable spikes of huge damage (the Assaults). Thus, the best way to use your abilities is to maintain SD and make sure to at least have 40 rage banked for a heal after an Overwhelming Assault.
During the second phase, spam FR to help out your healers since you will not be taking any direct melee swings.
Garalon
Here is my damage taken breakdown from my most recent kill:
46.6% Pheromones
44.0% Furious Swipe
6.9% Pheromone Trail
2.4% Crush
A few important things to know: Furious Swipe CAN be dodged. This makes SD pretty good on this fight, but in my experiences, you never take enough damage to really get a lot of benefit of timing SD for every Swipe. I had no problems just spamming FR to keep myself alive since the tank damage is pretty low on this fight.
Wind Lord Mel’jarak
Damage breakdown:
82.9% Melee
9.9% Rain of Blades
5.5% Whirling Blade
1.5% Wind Bomb
SD fight. No doubts about it. There is way too much incoming damage (especially on 25 man) to rely solely on FR to keep yourself. Learn to love SD on this fight.
Amber Shaper Un’sok
Due to WoL picking up damage taken while you are in Abom form, we can’t get an accurate picture of damage taken from logs.
However, a quick look at the fight mechanics reveals that there is no significant tank damage that isn’t melee swings. Ergo, we have yet another SD dominant fight. Keep it up, no buts about it.
Grand Empress Shek’zeer
Damage taken breakdown:
53.9% Melee
13.3% Poison-Drenched Armor
10.9% Cry of Terror
8.1% Calamity
5.2% Sonic Discharge
8.6% Assorted other damage
As you can see from the breakdown, your damage taken will mostly be melee swings, so keeping up SD is of the utmost importance. However there are several places where FR will come in handy. Make sure to bank some rage for an FR after one of the Zones explodes and you take a Sonic Discharge. Similarly, after you take a Calamity in the last phase, use whatever rage you have on an FR so you don’t get instantly gibbed by a melee swing.
Protectors of the Endless
Damage breakdown from this week’s kill:
67.2% Melee
15.4%Touch of Sha
15.0% Defiled Ground
1.9% Expelled Corruption
Look! Another SD fight! It doesn’t actually matter which bosses you are tanking in this fight, they all do primarily melee damage. If you end up killing Kaolan second or third, then make sure to keep some rage banked for an FR every time he does Defiled Ground, once you get to high stacks it can hit pretty hard.
Tsulong
Damage breakdown:
54.4% Dread Shadows
32.6% Melee
6.8% Unstable Bolt
4.9% Shadow Breath
This is a perfect fight for balancing out SD and FR use. In the night phase try to keep up SD as much as possible, but once your Dread Shadows stacks get high then FR becomes much stronger. As usual, try to save a big FR for after each breath so you don’t get gibbed by a melee swing directly after.
In the day phase, keep up SD against the big Terror adds, but they are also stunnable so make sure to use that as your primary damage mitigation tool against them. If you take the Sun Breath your heals become supercharged, so any FRs you do for those 5 seconds will be super powerful, but you really don’t take enough damage to warrant it anyways.
Lei Shi
Damage breakdown:
93.9% Spray
6.1% Get Away!
Lei Shi is like Stone Guards 2.0. FR is your best friend here. Spam it to your hearts desire. However, if you are the tank assigned to picking up adds then you are going to want to have SD up. They melee pretty hard. If you are tanking her when she puts that shield up, be prepared to pop CDs because you cannot gain rage by attacking her (instead melee a nearby add for some rage).
Sha of Fear
Damage taken breakdown (logs are a bit buggy for this fight due to the platforms):
66.9% Melee
13.5% Shoot
19.6% Random damage
Another SD dominant fight, however there is a very important new mechanic at play here. Every 4th attack, Sha will attack 3 times instead of just once. The only way you will realistically die is if you take all 3 melees and you aren’t topped off. Therefore, the best way to counter this ability is to always have SD up when he casts Thrash. Just like Chimaeron’s Double Attack, Sha will gain a buff called Thrash. Whenever you see that, get SD up ASAP if it isn’t up already. If you spike low, then hit a quick FR to top yourself off.
When you get transported to the outer platforms, your primary job is going to be soaking all the orbs that spawn. This means that you will basically have permanently increased rage gen. On these platforms, spam FR like nobody’s business. Especially during the Death Blossom, make sure to keep healing yourself and help your healer out.
That’s it! If you have any questions ask away in the comments!